标题: [连载]星火燎原---记《益智之谜:战神的挑战》, 完成度1%
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发表于 2008-3-23 12:49 资料 个人空间 短消息 看全部作者 QQ
一个小问题:

我玩这个游戏常常莫名其妙卡死一小段时间……就是鼠标都动不了的那种

大概十几秒后又正常了

不知道这是什么原因?


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发表于 2008-3-24 06:00 资料 个人空间 短消息 看全部作者 QQ
骑士从数值的角度而言是最强的——因为除了士气以外,其他技能都是等级越高,加点的边际效益就越低。

而只有骑士的士气升级费用是1……所以如果骑士加点全部加士气的话,到LV50后根本打都打不死……

但是骑士的问题是技能是偏防御性的——换句话说就是缺乏可以一击致命的大招……所以打起来是很磨洋工的……


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发表于 2008-3-25 03:52 资料 个人空间 短消息 看全部作者 QQ


QUOTE:
原帖由 Runesry 于 2008-3-24 10:54 发表


不然。士气那儿一样紫星额外回合17%上限,魔法掌握那儿一样两个线性(初始值/上限值)。

士气的强大,在于每20级全系1%抗提供的威慑。但是相对的,灵巧和魔法掌握的相乘效果也不可忽视。

然而即便你士 ...

所谓士气不受边际效益递减限制,是指士气提供的生命值。

另外,其他技能的最优化等级应该是8。因为从8开始要一直到21回报才会有变化,这么多投资实在是不合算。



这个是偶见过最强的骑士了——当然是算上装备的



这个是平时的状态……

8过这是游戏机平台的

[ 本帖最后由 武骧金星 于 2008-3-25 04:02 编辑 ]
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发表于 2008-3-26 10:56 资料 个人空间 短消息 看全部作者 QQ
这个游戏有没有备份存档的办法呢……找不到存档在哪里……

还有有没有剧情攻略之类的……就是说明一下一些需要选择的地方怎么选会有什么结果之类……
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发表于 2008-3-26 11:43 资料 个人空间 短消息 看全部作者 QQ
Dwarf-Friend         Morale +2         完成“Slave Caravan”-“Dwarven Heirloom”并且归还银钥匙
Firewalker         Fire Mastery +4         完成牛头人试炼“Slave Trail”-“Trial By Fire”
Iceguard         Water Mastery +2         完成冰女王任务“Elven Forge”-“Elven Captives”-“The Baneguard”
Immortality        

Morale +10
        完成“Point the Sword”(Bane's Citadel) (追寻剑的指引到血湖之源喝水)。在Syrus Darkhunter的一个任务里,被你带去某地伏法的敌人会告诉你说如果你放了它,它会送一把剑给你。这里你可以接受剑,那么到最后可以进行 “Point the Sword”这个分支任务——不过要注意的是,如果你接受了剑,在游戏末期打三个巫师的任务“Three Skulls”时,你要把Syrus先踢出队伍,要不然他会永远离队。进行“剑之指引”这个任务前要先让所有伙伴离队,然后独自进行任务,任务完成后取得该称号后才去各地把伙伴找回来。
Royalty         Morale +5         在大本营里建造起STATUS (Bartonia)
Bartonian Knight         Battle +2         完成“Knightly Orders” (Bartonia) 后选择其中一个骑士团加入,因此只能获得其中一个称号
Elenian Knight         Earth Mastery +2
Gildine Knight         Cunning +2
Sirian Knight         Morale +3
Theiran Knight         Fire Mastery +2
Master Merchant         Cunning +4         完成OGRE商人系列任务的“Reagent Hunt”-“Tit for Tat”-“Reassembly”-“Reassembly” (Gruuldok)
Master of the Axe         Battle +4         完成牛头人Red-Axe的训练的“Trial of the Wyrven”-“Trial of the Worm”-“Trial of the Scorpion”-“Trial of Blood” (Tusk)
Skullguard         Battle +2         完成防卫系列任务的“Ylarie Defense”-“Skullguard Keep” (Ylarie)
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发表于 2008-3-26 13:47 资料 个人空间 短消息 看全部作者 QQ
……这些称号都能同时存在吗?
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发表于 2008-3-26 13:59 资料 个人空间 短消息 看全部作者 QQ
问题就是这个Immortality和Dwarf-Friend可不可以共存……

MS放掉巫师没什么坏处?
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发表于 2008-3-26 14:18 资料 个人空间 短消息 看全部作者 QQ
PUZZLE QUEST: cHALLENGE OF THE WARLORDS FAQ
by Uber Moogle v1.0

#########!#########@#########$#########%#########^#########(#########)#########

LEGAL STUFF

Copyright 2007

Only GameFAQs is allowed to host this FAQ. If it is seen elsewhere please
notify me yesterday.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders. All rights reserved.

#########!#########@#########$#########%#########^#########(#########)#########

INTRODUCTION

Hello there! This FAQs primary purpose is to provide helpful information about
PUZZLE QUEST: cHALLENGE OF THE WARLORDS. This guide covers each quest and
sidequest and how to unlock everything in the game, and deal with those pesky
bosses! This guide will NOT show you how to play (see the game's tutorial),
but it will tell you useful and important information. Problems? Expressions
of joy? Death threats? Post to me on the DS Puzzle Quest message boards.

QUEST GUIDE

This guide is split into 4 parts, based on the four realms/cutscenes in the
game:

PART 1 - The Agarian Realm
PART 2 - The Kor Realm
PART 3 - The Realms of War
PART 4 - The Realm of Death

Quest Guide Legend:
! Main Quest: These must be done in order.
? Sidequest: These are optional, but provide gold, EXP, and other stuff...
B Boss
* notes and info

If there is no * for a quest, assume it only provides gold and EXP.

Companion Quests: these quests can only be done with the required companions.
D Darkhunter
E Elistara
K Khalkus
F Flicker
P Patch
R Drong
S Princess Selentine
U Sunspear
W Winter







PART 1 - The Agarian Realm
Bartonia, Homeland of the Agarian Knights
! Family Reunion
  * You get the Broken Shield (10% chance of preventing 1 damage when dealt
   2+ damage) for completing this quest.
! Practice Dummy (repeatable until after The Missive)
! Advanced Combat (repeatable until after The Missive)
! The Missive
  * This quest will be completed with either success or failure, with a
   different conversation for each. You get a longsword (+4 to Battle) for
   completing this quest.
! Rogue Skeleton
  ? Beneath Gildor
    * You get the Rat King's Helm (+3 to gold when you match blue gems) for
     completing this quest.
  ? Patrol Duty (repeatable)
  ? Spider Bait
  ? Bats in the Belfry (level 6)
  ? Father and Son (level 11)
    * You get Erik's Bow (+1 damage plus an additional +1 for each 5 character
     levels) for completing this quest. Hang on to this.
  ? Ogre Twins (level 11)
! Darkhunter
  * Starting this quest unlocks Gallia.

Gallia, Citadel of the Borderlands
! Helping Hand
  * Starting this quest unlocks Drakenburg sidequests.
! The Prisoner
  * You have a choice here. Releasing the necromancer will result in him
   giving you Sir Ector's Sword (50% chance a random skull appears after
   matching purple stars). This Sword is needed for the alternate ending!
   Bringing him to the Riverguard gets you some gold. Afterwards, Darkhunter
   will join your party (10 damage against undead at start of combat).
  ? Troll Trouble

Bartonia, Revisited
! Rescue Mission (level 8)
  ? Imperial Message
    * Completing this quest unlocks Enmouth sidequests.
    ? Knightly Orders (unlocked by Imperial Reply)
      * You can join any one of the five houses. Each one gives a different
       stat bonus. Bartonia gives you +2 to Battle, Siria gives you +3 to
       Morale, Theiria gives you +2 to Fire Mastery, Gildor gives you +2 to
       Cunning, and Elenia gives you +2 to Earth Mastery.
! None Shall Pass
    * Completing this quest unlocks Silvermyr sidequests. Make sure you equip
     the Lichebane Charm Darkhunter gives you. You don't get to keep it
     though -_-
! Dwarven Caravan
  * Starting this quest unlocks Dhun-Kor. Khalkus will join your party
   (+10 Battle against constructs) after the first fight.
  B - Dugog (Boss)
    * This guy is easily the hardest boss in the game, given your low level.
     His extra head gives him an extra turn EVERY time he gains gold, so keep
     it away at all costs. Try to keep red and yellow mana away as well,
     because Double Roar can easily be a knockout blow. I STRONGLY suggest an
     Ultimate Troll Ring for this battle. You get Dugog's Axe (20% chance of
     +12 damage when you line up skulls) for winning. If damage is an issue,
     try to pick up a Firewalker's Staff, Black Staff, or a Holy or Unholy
     Lance from the shops.


Dhun-Kor, Capital of the Dwarves
! Good Tidings

Drakenburg, City by the Sea
  ? Dragonsearch
  ? Stolen Catapult (level 7) (repeatable)
    * This quest is great for gathering a little extra cash at this point in
     the game. You get 200 gold per run.
  ? Storms at Sea (level 15)

Enmouth, City of the Selentine Empire
  ? Slavers
    * Completing this quest gets you the Medal of Selentine (doubles all
     experience earned in combat).
    ? The Marriage
      * Returning the Princess to Bartonia gets you 2000 Gold(!), plus she
       joins you (+10 Battle against Good characters). Bringing her to the
       Trarg pretty much gives you squat (50 Gold and EXP) and the Princess
       doesn't join you...
    ? Imperial Reply
      * This is the only time Imps appear! Capture one before going back to
       Bartonia if you want one. Completing this quest unlocks Knightly
       Orders in Bartonia.
    ? Harpy Infestation (repeatable)

Silvermyr, Wood Elf Sanctuary
  ? Lord of the Swamp

END PART 1








PART 2 - The Kor Realm

Dhun-Kor, Capital of the Dwarves
! Tribal Chaos
  ? Slave Caravan
  K Dwarven Heirloom
    * You have a choice here. Keeping the heirloom gives you a relic, but you
     won't be able to do it while Khalkus is in the party. Returning the
     heirloom gives you the title of Dwarf-Friend (+2 Morale).
! Lord of Orcs
  * Starting this quest unlocks Grullkar sidequests.
  ? The Sting
  ? The Worm Turns
! Ogre Tactics
  D Distant Rumor
! Ogre Magic
  * Starting this quest unlocks Gluk sidequests.
! War Council
! The Gobshooter
! Grullkar
  B - Grullkar (Boss)
    * Way easier than Dugog, just wail on him with your best moves. Watch out
     for his Headbutt. He has a Greataxe, so he can lay on the hurt with
     several skull matches in a row. You get Grullkar's Shield (+1 to battle
     whenever you take 2+ damage) when you win.
! Dragontrap
  * Starting this quest unlocks the Dragonrealm.
  ? Incoming! (repeatable)
  D Seeking advice


Grullkar, center of the Orc Kingdom
  ? Reagent Hunt
  ? Tit for Tat
  ? Reassembly
    * You have a choice here. You can keep the Soultree Axe (+2 life points
     whenever you deal four or more damage), or return it to Neehi for EXP and
     and gold. The axe isn't great, IMO... Either choice will still allow you
     to unlock the Antidote quest.
  ? Antidote (repeatable)
  ? Crazy Goblin (unlocked by Spider Meat)
    * Just keep finding him. You can keep the Relic of Ymorgia (+5 to earth
     mastery AND 5% earth resistance) or return it to the Ogre Magi for EXP
     and gold.


Gluk, city of the Ogre Magi
  ? Spider Meat
    * Completing this quest unlocks Crazy Goblin in Grullkar.
    * You get the Ogreblood Helm (2% to fire resistance whenever an opponent
     casts a spell) for completing this quest.
  ? Troll Meat
    * You get the Trollblood Staff (2% to water resistance whenever an
     opponent casts a spell) for completing this quest.
  ? Wyvern Meat
    * You get the Wyrmblood Stone (2% to air resistance whenever an opponent
     casts a spell)for completing this quest.
  ? Ogre Meat (gogo cannibalism ^_^)
    * You get the Earthblood Cloak (2% to earth resistance whenever an
     opponent casts a spell) for completing this quest.
  ? Serpent Meat
    * No reward here, but Drong joins your party when you complete this quest
     (10 damage against animals at start of combat).
  K First Gear (unlocked after War Council)
    * Completing this quest unlocks Second Gear in Silvermyr.

  
Silvermyr, Wood Elf Sanctuary
  K Second Gear (unlocked after First Gear)

Dragonrealm, Abandoned Roost of the Dragons
! Waking Kelthurax
  ? Flame Hunt
  ? Frost Hunt
  ? Swamp Hunt
    * These three quests must be completed to unlock More Hunting.
    ? More Hunting
    * Flicker joins your party when you complete this quest (10% air
     resistance against fliers).
! The Mechataur
  B - Mechataur (Boss)
    * Not hard at all. His Mechanical Axe ALWAYS gives him an extra turn
     lining up skulls, so try not to leave too many on the board at one time.
     His Energize move isn't scary at all, he only gets back like 25HP and it
     drains all his mana. Beating him gets you his Elemental Gem (+2 to each
     mana reserve for each full mana reserve you have.

END PART 2









PART 3 - The Realms of War

Horned Temple, Minotaur Shrine to Sartek
! Slave Trail
! Trial by Fire
  * Completing this quest gives you the title of Firewalker (+4 Fire Mastery)
   It also unlocks Third Gear in Dhun-Kor (if First and Second Gear are
   completed).
  R Granite
! Horns of Sartek (93-94/101)
  * Starting this quest unlocks Tusk sidequests.
  ? Arioc Blockade
  ? Sacred Flame
  R Volcanic Rock
! Eye of Sartek (95/101)
  D Liandra's Offer
  ? Red-Axe
    * This quest unlocks Trial of the Wyvern in Tusk.
! Tail of Sartek (96/101)
  * Completing this quest unlocks Fourth Gear in Tusk.
  P Secret Message
    * Go to Enmouth, this quest doesn't have the sparkly thing.
    P Shotgun Wedding
! Tooth of Sartek (97/101)
  * Starting this quest unlocks Hyaan sidequests.
! Spine of Sartek (98/101)
! Ribs of Sartek (99/101)
! Crest of Sartek (100/101)
  * In order to enter Maethelburg, you must unselect Darkhunter from your
   companions screen. Go to Gailia and reselect him when you are done.
! Skull of Sartek (101/101)
  * Starting this quest unlocks Ohtar.
  B - Minigoth (Boss)
    * This guy is a pain for Knights especially, as any time he gets a 4 or 5
     of a kind he destroys all purple stars. His earth Resistance is a pain as
     well. He has Charge!, Wake the Dead, and Flaming Skulls for spells, and
     his Axe of Doom means any time he deals 3 or more damage, he destroys
     ALL +5 Skulls! This is very dangerous after he casts Wake the Dead.
     You get Minigoth's Armor (prevents 1 damage when you are dealt 2 or
     more damage, and gives 15% Earth Resistance) when you win.

Dhun-Kor, Capital of the Dwarves
  K Third Gear

Tusk, City of the Minotaurs
  ? Endless War (repeatable)
  ? Gnoll Raiders
  ? Prized Helm
    * You get the Drowning Helm (+10 to starting blue mana) for completing
     this quest.
  ? The Invitations
    * Starting this quest unlocks Jarl's Keep and Jotun's Keep sidequests.
    * Completing this quest unlocks Age of Honor.
  U Age of Honor
  ? Trial of the Wyvern (unlocked by Red-Axe)
    ? Trial of the Worm
    ? Scorpion Trial
    ? Trial of Blood
      * You get the title of Master of Axe (+4 to Battle) and the
       Axe of Red-Axe (+5 to starting red mana and 5% fire resistance, and
       +2 damage when you deal 3+ damage) for completing this quest.
  K Fourth Gear (unlocked by Tail of Sartek)

Jarl and Jotun's Keeps
  ? Jarl's Hammer (2 damage when you get 2+ blue mana)
    ? Jotun's Helm (1% to fire resistance when you get 3+ red mana)
    ? Jarl's Cloak (+2 to blue mana when you get blue mana)
    ? Jotun's Boots (+1 to each other mana type when you get 2+ red mana)
    ? Brotherly Love
      * Completing this quest gets you all of the above equipment.

Hyaan, the Gnoll Village
  ? Gnoll in a Hole
    ? Gnoll Hunters
    ? Master Assassin
      * Patch will join you after this quest (20% chance of a backstab for
       25 damage).

END PART 3








PART 4 - The Realm of Death

Horned Temple, Minotaur Shrine to Sartek
  ? Fresh Eyes

Ohtar, Minigoth's Fortress
! Gornak's Gap
! Northern Tundra
  * Starting this quest unlocks Ylarie.

Ylarie, Ruined City of the High Elves
! Ylarie Defense
  D Liandra's Return
    B - Liandra (Boss)
      * Not really a boss, but is listed as such. She's basically an Arkliche
       with the Charm spell. Watch out for her fire resistance.
    D Ashes to Ashes
  ? Wolf Pack
  * Fighting the Doomknight unlocks Lost Cubs. Fighting the wolves prevents
   Winter from joining you later on.
! Skullguard Keep
  * You get the title of Skullguard (+2 to Battle) for completing this quest.
  S Imperial Legion
  P Patch's Hoard
    P Ill-Gotten Gains (in Hyaan)
    P+K The Vault
! The Future
  ? Royal Summons
    * Starting this quest unlocks Ehlariel.
  ? Blessings (unlocked after Royal Summons AND Lost Cubs???)
    * Winter will join your party after completing this quest (Halves
     starting mana of enemies with 15+ Fire Mastery).
  R Sandstone (unlocked after Children of Ragnar???)
    * Completing this quest unlocks Diamond in Ehlariel.
! Three Skulls
  * Starting this quest unlocks Bane's Citadel.
   These conversations vary greatly if you did or did not release the
   necromancer. Darkhunter will abandon your party if you did release the
   necromancer after completing this quest. Completing this quest unlocks
   Dragon in chains in Ylarie, and Dark Dealings and Spawn of Bane in
   Ehlariel.
  ? Bloodstone
    ? Dragontracks
    ? Condolences
      * Elistara will join you after completing this quest (10% water
       resistance against large creatures).
    E+F Sign of Dragons
      * Completing this quest unlocks the Dragonrealm sidequests.
  U Seeking Death
    U A Worthy Foe
      * Sunspear will leave your party when you start this quest. His spirit
       will join you after completing this quest (+10 starting fire mana
       against minotaurs AND undead).
  F Dragon in Chains (unlocked by Three Skulls)

Ehlariel, Citadel of the Ice Queen
  ? Beacon Fires (repeatable)
  ? Children of Ragnar
  ? Harpy Queen
  ? Ice Statues
  ? Elven Forge (unlocked by completing Royal Summons)
    K Fifth Gear
      * Starting this quest unlocks Kal-Ungar.
    ? Elven Captives
      ? The Baneguard
  ? Dark Dealings (unlocked by Three Skulls)
  ? Spawn of Bane (unlocked by Three Skulls)
Kal-Ungar, City of the Dark Dwarves
  K Assembly Required (unlocked by Fifth Gear)
    * You get the Shield of Albion (1% to air resistance whenever you gain
     3+ yellow mana) for completing this quest.

Dragonrealm, (Not so) Abandoned Roost of the Dragons
  ? Gold of Chilbain (repeatable)
  ? Gold of Morass (repeatable)
  ? Gold of Umbra (repeatable)

Bane's Citadel, Fortress of Lord Bane
! Follow the Sword
  * THIS MUST BE DONE BEFORE BANE'S CITADEL IF YOU WANT THE ALTERNATE ENDING!
   You get the title of Immortality (+10 to Morale!) for completing this quest,
   but it comes at a cost... This quest can be abandoned at any time before
   completion by returning to Bane's Citadel.
! Bane's Citadel
! The Final Battle
  * This conversation with Lord Bane is quite different if you completed
   Follow the Sword...
  B - Lord Bane (Boss)
    * The Final Battle. Bane starts with 16% in ALL resistances, so spells are
     gonna be a pain. He has 4 spells, one for each color. Each one destroys
     all gems of a color and increases his Mastery by that much in that color.
     Not scary by itself, but it pumps the heck out of his gear...
       Bane's Crown: +1 to Battle, Cunning, and Morale for each 3 points of
         Air Mastery.
       Bane's Cloak: 1% chance for each 3 points of Water Mastery of healing
         10 Life Points each turn.
       Bane's Sword: +1 to damage for each 3 points of Fire Mastery whenever
         you deal 3+ damage.
       Bane's Shield: 1% to ALL resistances for each 3 points of Earth
         Mastery.
     The longer this battle goes the more it favors Bane. The shield and
     cloak are the scariest, so try to keep fire and earth gems off the board.
     Keep matching skulls, and try to connect with spells.
     Good Luck!!!

Thanks to Infinite Interactive and D3 Publishing for this incredibly addictive
game.

Copyright 2007 J. J. Kowalik

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders. All rights reserved.
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发表于 2008-3-27 10:18 资料 个人空间 短消息 看全部作者 QQ
关于骑士的加点还是比较迷茫……

在升级到LV50的过程中总共可以获得196点……

然后神庙可以提供100点……

称号可以提供几点到20点不等……然后坐骑基本能提供超过20点……

其实最主要的问题就是——除了士气以外,神庙买来的点数到底是平均加比较好还是专心加一个比较hao 呢?如果要有侧重的话,那应该优先加哪些技能呢……
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性别:男-离线 武骧金星

Rank: 7Rank: 7Rank: 7Rank: 7
组别 校尉
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注册 2005-12-31
来自 上海


发表于 2008-3-29 11:19 资料 个人空间 短消息 看全部作者 QQ
骑士有什么比较好的攻击模式吗?

全力加气然后用狮鹫来增加西瑞尔之剑的伤害实在效率太低了……
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性别:男-离线 武骧金星

Rank: 7Rank: 7Rank: 7Rank: 7
组别 校尉
级别 前将军
功绩 29
帖子 1763
编号 56399
注册 2005-12-31
来自 上海


发表于 2008-3-29 11:32 资料 个人空间 短消息 看全部作者 QQ
……可是这个非常慢耶,有没有快一点的……
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性别:男-离线 武骧金星

Rank: 7Rank: 7Rank: 7Rank: 7
组别 校尉
级别 前将军
功绩 29
帖子 1763
编号 56399
注册 2005-12-31
来自 上海


发表于 2008-4-18 13:51 资料 个人空间 短消息 看全部作者 QQ
……有一个修改器可以直接把敌人的HP扣到0的……这样最简单了……
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