			School				Cost				Effect					% Chance to gain									AI value				Right Click Text				
Name	Abbreviated Name	Level	Earth	Water	Fire	Air	None	Basic	Advanced	Expert	Power 	None	Basic	Advanced	Expert	Castle	Rampart	Tower	Inferno	Necropolis	Dungeon	Stronghold	Fortress	Conflux	None	Basic	Advanced	Expert	Normal	Basic	Advanced	Expert	"Attributes (reference only, do not change)"
																																	
Adventure Spells																																	
																																	
ٴ	ٴ	1	 	x	 	 	8	7	7	7	0	50	50	75	100	3	5	5	5	3	5	5	3	3	10	10	20	20	"{ٴ}

ٻһҼĿմ

ɹĻ50%
"	"{ٴ}

ٻһҼĿմ

ɹĻ50%
"	"{мٴ}

ٻһҼĿմûֳɵģһ´

ɹĻ75%
"	"{߼ٴ}

ٻһҼĿմûֳɵģһ´

ɹĻ100%
"	 ADV_SPELL
ݻٴֻ	ݻٴֻ	2	 	x	 	 	8	6	6	6	0	50	50	75	100	6	4	4	4	4	4	4	4	4	1	1	1	1	"{ݻٴֻ}

õػٻһԼĴֻ

ɹ50%
"	"{ݻٴֻ}

õػٻһԼĴֻ

ɹ50%
"	"{мݻٴֻ}

õػٻһԼĴֻ

ɹ75%
"	"{߼ݻٴֻ}

õػٻһԼĴֻ
"	 ADV_SPELL
͸֮	͸֮	2	x	x	x	x	4	2	2	2	0	1	1	2	3	2	2	2	4	2	2	2	2	2	1	1	1	1	"{͸֮}

˽ԷӡӢۺפʵ"	"{͸֮}

˽ԷӡӢۺפʵεĹǵԼǷ롣
"	"{м͸֮}

˽ԷӡӢۺפʵεĹǵԼǷ롣Ҹ֪̽зӢ۵Ļ״ּ̬"	"{߼͸֮}

˽ԷӡӢۡפʵεĹǵԼǷ롣Ҹ֪̽зӢ۵Ļ״ּ̬
"	 ADV_SPELL
͸Ӵ	͸Ӵ	1	x				2	1	1	1	0	0	0	0	0	3	3	3	3	3	3	3	3	3	1	1	1	1	"{͸Ӵ}

ʾԴĵص㡣
"	"{͸Ӵ}

ʾԴĵص㡣
"	"{м͸Ӵ}

ʾԴͿ󾮵ĵص㡣
"	"{߼͸Ӵ}

ʾԴͿ󾮵ĵص㼰еΡ
"	 ADV_SPELL
αװ	αװ	2	 	 	 	x	4	2	2	2	0	0	0	0	0	2	2	2	4	2	2	2	0	2	1	1	1	1	"{αװ}

ͼ̽ĵо鱨
"	"{αװ}

вӶ񲿶ӵʵڶֵʾ
"	"{мαװ}

вӶ񲿶ӵʵڶֵʾΪ㡣
"	"{߼αװ}

вӶ񲿶ӵʵڶֵʾΪ㡣
"	 ADV_SPELL
͸Ӵ	͸Ӵ	1				x	2	1	1	1	0	0	0	0	0	3	3	3	3	3	3	3	3	3	1	1	1	1	"{͸Ӵ}

ʾбķλ
"	"{͸Ӵ}

ʾбķλ"	"{м͸Ӵ}

ʾб͵зӢ۵ķλ"	"{߼͸Ӵ}

ʾбзӢۺͳķλ
"	 ADV_SPELL
		5	 	 	 	x	20	15	15	15	0	60	60	80	100	0	16	16	16	16	12	0	0	13	30	30	40	50	"{}

Ӣ۵ƶԽϰ½
"	"{}

Ӣ۵ƶԽϰ½
"	"{м}

Ӣ۵ƶԽϰ½
"	"{߼}

Ӣ۵ƶԽϰ½
"	 ADV_SPELL
貨΢	貨΢	4	 	x	 	 	12	8	8	8	0	60	60	80	100	10	10	10	10	10	10	0	0	10	15	15	20	25	"{貨΢}

Ӣ۵ƶˮ棬ϰ"	"{貨΢}

Ӣ۵ƶˮ棬ϰ"	"{м貨΢}

Ӣ۵ƶˮ棬ϰ"	"{߼貨΢}

Ӣ۵ƶˮ棬ϰ"	 ADV_SPELL
Ԫ֮	Ԫ֮	5	 	 	 	x	25	20	20	20	0	1	2	3	4	0	20	14	16	16	16	0	0	13	30	30	40	50	"{Ԫ֮}

Ӣ͵һδռ쵫ɼĿĵءÿʹ1Ρ"	"{Ԫ֮}

Ӣ͵һδռ쵫ɼĿĵءÿʹ2Ρ
"	"{мԪ֮}

Ӣ͵һδռ쵫ɼĿĵءÿʹ3Ρ
"	"{߼Ԫ֮}

Ӣ͵һδռ쵫ɼĿĵءÿʹ4Ρ
"	 ADV_SPELL
ʱ֮	ʱ֮	4	x	 	 	 	16	12	12	12	0	0	0	0	0	10	10	10	10	10	10	0	0	10	5	5	70	70	"{ʱ֮}

Ӣ۴͵ļճǡ"	"{ʱ֮}

Ӣ۴͵ļճǡ
"	"{мʱ֮}

Ӣ۴͵κμĿճǡ"	"{߼ʱ֮}

Ӣ۴͵κμĿճǡ"	 ADV_SPELL
																																	
Combat Spells																																	
																																	
ɳ	ɳ	2	x	 	 	 	8	6	6	6	0	0	0	0	0	4	4	6	4	4	4	6	6	4	1	1	1	1	"{ɳ}

4ƬɳأֻͱܹɳʹɥʧжͬʱɳҲᱩ¶"	"{ɳ}

4ƬɳأֻͱܹɳʹɥʧжͬʱɳҲᱩ¶"	"{мɳ}

6ƬɳأֻͱܹɳʹɥʧжͬʱɳҲᱩ¶
"	"{߼ɳ}

8ƬɳأֻͱܹɳʹɥʧжͬʱɳҲᱩ¶
"	 COMBAT_SPELL|LOCATION_TARGET
		3	 	 	x	 	18	15	15	15	10	25	25	50	100	8	8	8	6	8	12	8	2	4	1	1	1	1	"{}

4öףֻͱܹȵĲӻܵش
"	"{}

4öףֻͱܹȵĲӻܵش"	"{м}

6öףֻͱܹȵĲӻܵش

ɱȳ25㡣"	"{߼}

8öףֻͱܹȵĲӻܵش

ɱȳ75㡣"	 COMBAT_SPELL|LOCATION_TARGET
		3	x	 	 	 	12	9	9	9	0	0	0	0	0	4	4	8	2	8	8	4	4	8	1	1	1	1	"{}

ָص㽨С"	"{}

ָص㽨С"	"{м}

ָص㽨
"	"{߼}

ָص㽨"	 COMBAT_SPELL|LOCATION_TARGET
һħǽ	һħǽ	2	 	 	x	 	8	6	6	6	10	10	10	20	50	4	4	4	12	4	4	4	4	8	1	1	1	1	"{һħǽ}

սȼ棬ʹĲܵ˺
"	"{һħǽ}

սȼ棬ʹĲܵ˺"	"{мһħǽ}

սȼʹĲܵ˺"	"{߼һħǽ}

սȼ棬ĲӶ⵽ش"	 COMBAT_SPELL|LOCATION_TARGET
ضɽҡ	ضɽҡ	3	x	 	 	 	20	17	17	17	1	2	2	3	4	4	8	4	6	4	4	4	50	4	1	1	1	1	"{ضɽҡ}

ڹսƻ2ǽ"	"{ضɽҡ}

ڹսƻ2ǽ"	"{мضɽҡ}

ڹսƻ3ǽ"	"{߼ضɽҡ}

ڹսƻ4ǽ"	 COMBAT_SPELL
ħ	ħ	1	x	x	x	x	5	4	4	4	10	10	10	20	30	30	30	30	30	30	30	30	30	30	10	10	10	10	"{ħ}

ħо"	"{ħ}

ħо
"	"{мħ}

ħо

ɱȳ10㡣"	"{߼ħ}

ħо

ɱȳ20㡣"	 COMBAT_SPELL|CREATURE_TARGET
		2	 	x	 	 	8	6	6	6	20	10	10	20	50	50	50	6	0	6	6	4	50	25	20	20	20	20	"{}

ĵоֵ"	"{}

ĵоֵ"	"{м}

ĵоֵ

ɱȳ10㡣"	"{߼}

ĵоֵ

ɱȳ40㡣"	 COMBAT_SPELL|CREATURE_TARGET
		2	 	 	 	x	10	8	8	8	25	10	10	20	50	4	4	50	20	6	50	50	4	25	25	25	25	25	"{}

磬ɱ˵о"	"{}

磬ɱ˵о"	"{м}

磬ɱ˵о

ɱȳ10㡣"	"{߼}

磬ɱ˵о

ɱȳ40㡣"	 COMBAT_SPELL|CREATURE_TARGET
		5	x	 	 	 	30	25	25	25	75	100	100	200	300	0	16	14	16	20	12	0	0	13	75	75	75	75	"{}

ѡеĵоһ"	"{}

ѡеĵоһ"	"{м}

ѡеĵоһ

ɱȳ100㡣"	"{߼}

ѡеĵоһ

ɱȳ200㡣"	 COMBAT_SPELL|CREATURE_TARGET
		4	 	 	 	x	24	20	20	20	40	25	25	50	100	10	10	10	10	10	10	0	0	10	75	75	75	75	"{}

繥ѡеĿ̹֮꣬ڽ3Ŀ꣬ɱ롣
"	"{}

繥ѡеĿ̹֮꣬ڽ3Ŀ꣬ɱ롣
"	"{м}

繥ѡеĿ̹֮꣬ڽ4Ŀ꣬ɱ롣

ɱȳ25㡣"	"{߼}

繥ѡеĿ̹֮꣬ڽ4Ŀ꣬ɱ롣

ɱȳ75㡣"	 COMBAT_SPELL|CREATURE_TARGET
ħ	ħ	3	 	x	 	 	12	9	9	9	10	15	15	30	60	16	16	16	0	12	12	12	4	12	12	12	12	12	"{ħ}

˼Ŀ긽ﵫ˼Ŀꡣ
"	"{ħ}

˼Ŀ긽ﵫ˼Ŀꡣ"	"{мħ}

˼Ŀ긽ﵫ˼Ŀꡣ

ɱȳ15㡣"	"{߼ħ}

˼Ŀ긽ﵫ˼Ŀꡣ

ɱȳ45㡣"	 COMBAT_SPELL|LOCATION_TARGET
		3	 	 	x	 	15	12	12	12	10	15	15	30	60	8	8	8	50	12	16	12	2	12	15	15	15	15	"{}

ų򹥻ѡеĲӣͬʱ˼ΧĿꡣ
"	"{}

ų򹥻ѡеĲӣͬʱ˼ΧĿ
"	"{м}

ų򹥻ѡеĲӣͬʱ˼ΧĿꡣ

ɱȳ15㡣"	"{߼}

ų򹥻ѡеĲӣͬʱ˼ΧĿꡣ

ɱȳ45㡣"	 COMBAT_SPELL|LOCATION_TARGET
		4	 	 	x	 	16	12	12	12	10	20	20	40	80	5	5	5	10	5	5	0	0	10	20	20	20	20	"{}

þ޴Ļ򹥻ѡеĿ꣬ͬʱ˼ΧĿꡣ"	"{}

þ޴Ļ򹥻ѡеĿ꣬ͬʱ˼ΧĿꡣ
"	"{м}

þ޴Ļ򹥻ѡеĿ꣬ͬʱ˼ΧĿꡣ

ɱȳ20㡣"	"{߼}

þ޴Ļ򹥻ѡеĿ꣬ͬʱ˼ΧĿꡣ

ɱȳ60㡣"	 COMBAT_SPELL|LOCATION_TARGET
ǻ	ǻ	4	x	 	 	 	16	12	12	12	25	25	25	50	100	10	10	10	10	10	10	0	0	10	37	37	37	37	"{ǻ}

ʹʯڱѡеĿΧ
"	"{ǻ}

ʹʯڱѡеĿΧ
"	"{мǻ}

ʹʯڱѡеĿΧ

ɱȳ25㡣"	"{߼ǻ}

ʹʯڱѡеĿΧ

ɱȳ75㡣"	 COMBAT_SPELL|LOCATION_TARGET
		2	x	 	 	 	10	8	8	8	5	10	10	20	30	0	0	0	0	50	0	0	0	0	20	20	20	20	"{}

в(ɥʬ)
"	"{}

в(ɥʬ)
"	"{м}

в(ɥʬ)

ɱȳ10㡣"	"{߼}

в(ɥʬ)

ɱȳ20㡣"	 COMBAT_SPELL
ɱ	ɱ	3	 	 	 	x	15	12	12	12	10	10	10	20	50	12	8	8	2	0	4	4	2	4	40	40	40	40	"{ɱ}

սϵɥʬ"	"{ɱ}

սϵɥʬ"	"{мɱ}

սϵɥʬ

ɱȳ10㡣"	"{߼ɱ}

սϵɥʬ

ɱȳ40㡣"	 COMBAT_SPELL
ĩ	ĩ	4	 	 	x	 	24	20	20	20	50	30	30	60	120	0	0	0	5	5	10	0	0	0	100	100	100	100	"{ĩ}

û깥սе"	"{ĩ}

û깥սе"	"{мĩ}

û깥սе

ɱȳ30㡣"	"{߼ĩ}

û깥սе

ɱȳ90㡣"	 COMBAT_SPELL
		1	x	 	 	 	5	4	4	4	0	85	85	70	70	10	3	5	3	10	5	5	5	5	10	10	20	20	"{}

ⲫսʱԷɱ
"	"{}

ⲫսʱԷɱ
"	"{м}

ⲫսʱԷɱ

Чǳ2"	"{߼}

бӣⲫսʱԷɱ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	 	 	 	x	12	9	9	9	0	75	75	50	50	4	8	8	2	4	4	8	4	4	20	20	50	50	"{}

ʹѡеĲܵоԶ̹ʱ˼١
"	"{}

ʹѡеĲܵоԶ̹ʱ˼١
"	"{м}

ʹѡеĲܵоԶ̹ʱ˼١

Чǳ2"	"{߼}

ʹеĲܵоԶ̹ʱ˼١

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
һ	һ	4	 	 	x	 	16	12	12	12	0	20	20	25	30	5	5	5	5	5	5	0	0	5	10	10	12	15	"{һ}

ѡеҷܵʱҲܵ˺
"	"{һ}

ѡеҷܵʱҲܵ˺
"	"{мһ}

ѡеҷܵʱҲܵ˺

ܵ˺ȳ5%"	"{߼һ}

ѡеҷܵʱҲܵ˺

ܵ˺ȳ10%"	 COMBAT_SPELL|CREATURE_TARGET
		2		 	 	x	7	5	5	5	0	70	70	50	50	2	2	2	4	2	2	2	2	2	2	2	4	4	"{}

ܶԱѡеĲ𵽱ãϵħɱ
"	"{}

ܶԱѡеĲ𵽱ãϵħɱ
"	"{м}

ܶԱѡеĲ𵽱ãϵħɱ

Чӽ2"	"{߼}

ܶеĲ𵽱ãϵħɱ

Чӽ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		1	 		x	 	5	4	4	4	0	70	70	50	50	3	3	3	3	3	3	3	3	3	2	2	4	4	"{}

ܶԱѡеĲ𵽱ãͻϵħɱ
"	"{}

ܶԱѡеĲ𵽱ãͻϵħɱ
"	"{м}

ܶԱѡеĲ𵽱ãͻϵħɱ

Чӽ2"	"{߼}

ܶеĲ𵽱ãͻϵħɱ

Чӽ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ˮ	ˮ	1	 	x		 	5	4	4	4	0	70	70	50	50	3	3	3	3	3	3	3	3	3	2	2	4	4	"{ˮ}

ܶԱѡеĲ𵽱ãˮϵħɱ
"	"{ˮ}

ܶԱѡеĲ𵽱ãˮϵħɱ
"	"{мˮ}

ܶԱѡеĲ𵽱ãˮϵħɱ

Чӽ2"	"{߼ˮ}

ܶеĲ𵽱ãˮϵħɱ

Чӽ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	x	 	 		12	9	9	9	0	70	70	50	50	4	4	4	2	4	4	4	0	4	2	2	4	4	"{}

ܶԱѡеĲ𵽱ãϵħɱ
"	"{}

ܶԱѡеĲ𵽱ãϵħɱ
"	"{м}

ܶԱѡеĲ𵽱ãϵħɱ

Чӽ2"	"{߼}

ܶеĲ𵽱ãϵħɱ

Чӽ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ħ	ħ	3	x	 	 	 	15	12	12	12	0	4	4	5	6	12	8	8	4	8	8	12	10	12	10	10	15	20	"{ħ}

ʹѡеĲܷеͼħĹ"	"{ħ}

ʹѡеĲܷеͼħĹ"	"{мħ}

ʹѡеĲܷ߼ħħĹ
"	"{߼ħ}

ʹѡеĲܷħĹ"	 COMBAT_SPELL|CREATURE_TARGET
ħ	ħ	1	 	x	 	 	5	4	4	4	0	0	0	0	0	10	10	10	10	10	10	10	10	10	3	3	3	3	"{ħ}

ѡеҷеħ"	"{ħ}

ѡеҷеħ"	"{мħ}

ѡеҷӻзеħ
"	"{߼ħ}

веħ"	 COMBAT_SPELL|CREATURE_TARGET_1
ħ	ħ	5	 	 	 	x	25	20	20	20	0	20	20	30	40	0	16	14	0	0	12	0	0	13	12	12	18	24	"{ħ}

20%Ļʹоʹõħ䵽һ֧оϡ
"	"{ħ}

20%Ļʹоʹõħ䵽һ֧оϡ
"	"{мħ}

30%Ļʹоʹõħ䵽һ֧оϡ
"	"{߼ħ}

40%Ļʹоʹõħ䵽һ֧оϡ
"	 COMBAT_SPELL|CREATURE_TARGET
		1	 	x	 	 	6	5	5	5	5	10	10	20	30	10	10	5	5	0	5	5	10	5	4	4	4	4	"{}

ѡвϵиħָ
"	"{}

ѡвϵиħָ
"	"{м}

ҷϵиħָ

ȳָ10ֵ"	"{߼}

ҷϵиħָ

ȳָ20ֵ"	 COMBAT_SPELL|CREATURE_TARGET_1
ת	ת	4	x	 	 	 	20	16	16	16	50	40	40	80	160	10	10	10	10	10	10	0	0	5	50	50	60	120	"{ת}

ӵı
"	"{ת}

ӵı
"	"{мת}

ӵı

ȳಹ40ֵ"	"{߼ת}

ӵı

ȳಹ120ֵ"	 COMBAT_SPELL|CREATURE_TARGET
		3	x	 	 	 	15	12	12	12	50	30	30	60	160	0	0	0	0	16	0	0	0	0	60	60	60	120	"{}

ɥʬӵı"	"{}

ɥʬӵı
"	"{м}

ɥʬӵı

ȳಹ30ֵ"	"{߼}

ɥʬӵı

ȳಹ130ֵ"	 COMBAT_SPELL|CREATURE_TARGET
		5	 	 	x	 	25	20	20	20	1	3	3	6	10	0	0	0	20	16	12	0	0	0	1	1	1	1	"{}

һ֧һ֧Ĳӡȡħͱݻٲӵֵ"	"{}

һ֧һ֧Ĳӡȡħͱݻٲӵֵ"	"{м}

һ֧һ֧Ĳӡȡħͱݻٲӵֵ

ȳĲӡ"	"{߼}

һ֧һ֧Ĳӡȡħͱݻٲӵֵ

мĲӡ"	 COMBAT_SPELL|CREATURE_TARGET
ʥ	ʥ	1	 	x	 	 	5	4	4	4	0	0	0	1	1	10	5	5	0	0	3	3	5	5	10	10	11	11	"{ʥ}

ʹѡеĲսеɱﵽֵ"	"{ʥ}

ʹѡеĲսеɱﵽֵ
"	"{мʥ}

ʹѡеĲսеɱֵ
"	"{߼ʥ}

ʹѡеĲսеɱֵ
"	 COMBAT_SPELL|CREATURE_TARGET_2
丽	丽	1	 		x	 	6	5	5	5	0	0	0	1	1	0	0	3	5	10	5	0	0	0	10	10	11	11	"{丽}

ʹѡеĵзڹʱֻС˺
"	"{丽}

ʹѡеĵзڹʱֻС˺
"	"{м丽}

ʹѡеĵзڹʱССɱ˺
"	"{߼丽}

ʹеĵзڹʱССɱ˺
"	 COMBAT_SPELL|CREATURE_TARGET_2
Ѫ	Ѫ	1	 	 	x	 	5	4	4	4	0	3	3	6	6	0	0	0	10	5	5	10	5	5	7	7	15	15	"{Ѫ}

ǿѡеĲⲫսеĹ"	"{Ѫ}

ǿѡеĲⲫսеĹ
"	"{мѪ}

ǿѡеĲⲫսеĹ

Чǳ2"	"{߼Ѫ}

ǿеĲⲫսеĹ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ٷ	ٷ	2	 	 	 	x	8	6	6	6	0	3	3	6	6	6	6	4	8	2	6	4	4	2	7	7	15	15	"{ٷ}

߱ѡеıӵԶɱ"	"{ٷ}

߱ѡеıӵԶɱ
"	"{мٷ}

߱ѡеıӵԶɱ

ɱǳ2"	"{߼ٷ}

бӵԶɱ

ɱǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		2	 	x	 	 	8	6	6	6	0	3	3	6	6	2	2	2	8	4	4	4	4	4	7	7	15	15	"{}

ѡеоĹ"	"{}

ѡеоĹ"	"{м}

ѡеоĹ

Чǳ2"	"{߼}

еоĹ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ʯ	ʯ	1	x	 	 	 	5	4	4	4	0	3	3	6	6	5	5	10	5	10	5	10	5	5	7	7	15	15	"{ʯ}

ǿѡеĲӵķ"	"{ʯ}

ǿѡеĲӵķ"	"{мʯ}

ǿѡеĲӵķ

Чǳ2"	"{߼ʯ}

ǿвӵķ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
֮	֮	2	 	 	 	x	10	8	8	8	0	3	3	4	5	6	4	6	12	4	6	6	6	8	7	7	15	15	"{֮}

ͱѡеоķħԶͬһظʹá"	"{֮}

ͱѡеоķħԶͬһظʹá
"	"{м֮}

ͱѡеоķħԶͬһظʹá

ȳЧ"	"{߼֮}

ͱѡеоķħԶͬһظʹá

мЧ"	 COMBAT_SPELL|CREATURE_TARGET_2
		4	 	x	 	 	16	12	12	12	0	2	2	4	4	10	5	5	0	0	0	0	0	5	8	8	16	16	"{}

ͬʱ߱ѡвӵĹжٶȡ"	"{}

ͬʱ߱ѡвӵĹжٶȡ"	"{м}

ͬʱ߱ѡвӵĹжٶȡ

Чǳ2"	"{߼}

ͬʱвӵĹжٶ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	 	x	 	 	12	9	9	9	0	1	1	2	2	4	4	4	2	4	4	12	2	4	1	1	2	2	"{}

ѡеĲʿ"	"{}

ѡеĲʿ"	"{м}

ѡеĲʿ

Чǳ2"	"{߼}

вʿ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2|MIND_SPELL
ʹ	ʹ	4	x	 	 	 	16	12	12	12	0	1	1	2	2	5	5	5	5	5	5	0	0	5	1	1	2	2	"{ʹ}

ͱѡеĵоʿ"	"{ʹ}

ͱѡеĵоʿ"	"{мʹ}

ͱѡеĵоʿ

Чǳ2"	"{߼ʹ}

еоʿ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2|MIND_SPELL
֮	֮	2	 	 	 	x	7	5	5	5	0	1	1	2	2	4	6	4	4	2	2	4	4	2	1	1	2	2	"{֮}

߱ѡеĲӵֵ"	"{֮}

߱ѡеĲӵֵ"	"{м֮}

߱ѡеĲӵֵ

Чǳ2"	"{߼֮}

вӵֵ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ͷ	ͷ	3	 	 	x	 	12	9	9	9	0	1	1	2	2	4	4	4	6	8	4	4	2	4	1	1	2	2	"{ͷ}

ͱѡеоֵ"	"{ͷ}

ͱѡеоֵ

ħͨ1/2"	"{мͷ}

ͱѡеоֵ

Чǳ2"	"{߼ͷ}

еоֵ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
		1		 	 	x	6	5	5	5	0	3	3	5	5	5	10	5	5	5	10	5	10	10	5	5	10	10	"{}

ӿ챻ѡвӵжٶȡ"	"{}

ӿ챻ѡвӵжٶȡ"	"{м}

ӿ챻ѡвӵжٶȡ

Чӽ2"	"{߼}

ӿбӵжٶȡ

Чӽ2"	 COMBAT_SPELL|CREATURE_TARGET_2
ٻ	ٻ	1	x	 	 	 	6	5	5	5	0	75	75	50	50	5	10	10	10	5	5	5	5	10	5	5	15	15	"{ٻ}

ѡеожٶȡ"	"{ٻ}

ѡеожٶȡ"	"{мٻ}

ѡеожٶȡ

Чǳ2"	"{߼ٻ}

еожٶȡ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET_2
¾	¾	4	 		x	 	16	12	12	12	0	8	8	8	8	5	5	5	5	5	5	0	0	5	1	1	1	1	"{¾}

ѡеҷڽɡ;ͷʱߡ"	"{¾}

ѡеҷڽɡ;ͷʱߡ
"	"{м¾}

ѡеҷڽɡͷ֡ħʹʱߡ
"	"{߼¾}

ѡеҷڽɡͷ֡ħʹ̩̹ʱߡ
"	 COMBAT_SPELL|CREATURE_TARGET
עһ	עһ	4	 	 	x	 	16	12	12	12	0	100	100	150	200	5	5	5	5	5	5	0	0	5	10	10	20	30	"{עһ}

ԽͷΪۣ߱ѡвӵĹ"	"{עһ}

ԽͷΪۣ߱ѡвӵĹ
"	"{мעһ}

ԽͷΪۣ߱ѡвӵĹ

Чǳ1.5"	"{߼עһ}

ԽͷΪۣ߱ѡвӵĹ

Чǳ2"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
̩̹֮	̩̹֮	5				x	0	0	0	0	0	600	600	600	600	0	0	0	0	0	0	0	0	0	75	75	75	75	"{̩̹֮}

600ɱʩ߲ħֵ"	"{̩̹֮}

600ɱʩ߲ħֵ"	"{̩̹֮}

600ɱʩ߲ħֵ"	"{̩̹֮}

600ɱʩ߲ħֵ"	
һ	һ	4	 	 	 	x	24	20	20	20	0	1	1	2	2	5	10	5	5	5	5	0	0	5	20	20	30	30	"{һ}

ѡеıÿһ1ζķ"	"{һ}

ѡеıÿһ1ζķ
"	"{мһ}

ѡеıÿһ2ζķ
"	"{߼һ}

еıÿһ2ζķ
"	 COMBAT_SPELL|CREATURE_TARGET_2
ɥĲ	ɥĲ	4	 	 	x	 	20	16	16	16	0	0	0	1	2	5	5	5	5	10	5	0	0	5	60	60	60	60	"{ɥĲ}

ѡеĲӽֵѵعĲӡ
"	"{ɥĲ}

ѡеĲӽֵѵعĲӡ
"	"{мɥĲ}

ѡеĲӽֵѵعĲӡ

Χȳ6"	"{߼ɥĲ}

ѡеĲӽֵѵعĲӡ

Χȳ18"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
ƻ	ƻ	3	 	 	 	x	18	15	15	15	25	10	10	20	50	4	4	8	6	0	8	4	4	12	25	25	50	100	"{ƻ}

ʱһ֧о"	"{ƻ}

ʱһ֧о"	"{мƻ}

ʱһ֧о

ԿƵĵоֵȳ10㡣
"	"{߼ƻ}

ʱһ֧о

ԿƵĵоֵȳ40㡣
"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
ʧ	ʧ	3	 	x	 	 	12	9	9	9	0	0	0	0	0	8	8	4	4	4	4	4	4	8	1	1	1	1	"{ʧ}

ʹѡеĵо޷Զ̹"	"{ʧ}

ʹѡеĵо޷Զ̹
"	"{мʧ}

ʹѡеĵо޷Զ̹
"	"{߼ʧ}

ʹеĵо޷Զ̹"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
˫Ŀʧ	˫Ŀʧ	2	 	 	x	 	10	8	8	8	0	50	50	25	0	4	6	2	12	4	4	4	6	8	50	50	50	50	"{˫Ŀʧ}

ʹ˫Ŀʧ޷ж⵽ָܻڷʱ롣
"	"{˫Ŀʧ}

ʹ˫Ŀʧ޷ж⵽ָܻڷʱ롣
"	"{м˫Ŀʧ}

ʹ˫Ŀʧ޷ж⵽ָܻڷʱΪԭ1/4
"	"{߼˫Ŀʧ}

ʹ˫Ŀʧ޷ж⵽ָܻҲܷ"	 COMBAT_SPELL|CREATURE_TARGET
˲ƶ	˲ƶ	3	 	x	 	 	15	12	6	3	0	0	0	0	0	8	8	8	8	8	8	8	10	8	20	20	20	20	"{˲ƶ}

ѡеҷ˲䴫͵δռݵĿ
"	"{˲ƶ}

ѡеҷ˲䴫͵δռݵĿ

ӲԽǽ򻤳Ǻӡ"	"{м˲ƶ}

ѡеҷ˲䴫͵δռݵĿ

ӲԽǽ"	"{߼˲ƶ}

ѡеҷ˲䴫͵κδռݵĿ
"	 COMBAT_SPELL|CREATURE_TARGET
ϰ	ϰ	2	 	x	 	 	7	5	5	5	0	0	0	0	0	4	4	6	4	4	4	4	4	4	1	1	1	1	"{ϰ}

ȥսϵһϰľʯȡ"	"{ϰ}

ȥսϵһϰľʯȡ
"	"{мϰ}

ȥսϵһħǽһϰľʯȡ
"	"{߼ϰ}

ȥսϵһϰħϰ
"	 COMBAT_SPELL|OBSTACLE_TARGET
		4	 	x	 	 	24	20	20	20	0	5	5	6	7	5	5	10	5	5	5	0	0	10	20	20	40	50	"{}

һ֧ѡеĲӡܵͻʧ

1-5 "	"{}

һ֧ѡеĲӡܵͻʧ

1-5 "	"{м}

һ֧ѡеĲӡܵͻʧ

1-6 "	"{߼}

һ֧ѡеĲӡܵͻʧ

κεȼ"	 COMBAT_SPELL|CREATURE_TARGET
ٻԪ	ٻԪ	5			x		25	20	20	20	0	2	2	3	4	0	0	0	16	0	12	0	0	12	50	50	100	150	"{ٻԪ}

ٻԪءһٻɹͲٻԪء"	"{ٻԪ}

ٻԪءһٻɹͲٻԪء
"	"{мٻԪ}

ٻԪءһٻɹͲٻԪء

ٻԼǳ1.5
"	"{߼ٻԪ}

ٻԪءһٻɹͲٻԪء

ٻԼǳ2
"	 COMBAT_SPELL
ٻԪ	ٻԪ	5	x				25	20	20	20	0	2	2	3	4	0	16	14	16	16	12	0	0	12	50	50	100	150	"{ٻԪ}

ٻԪءһٻɹͲٻԪء"	"{ٻԪ}

ٻԪءһٻɹͲٻԪء
"	"{мٻԪ}

ٻԪءһٻɹͲٻԪ

ٻԼǳ1.5
"	"{߼ٻԪ}

ٻԪءһٻɹͲٻԪء

ٻԼǳ2
"	 COMBAT_SPELL
ٻˮԪ	ٻˮԪ	5		x			25	20	20	20	0	2	2	3	4	0	16	14	0	0	12	0	0	12	50	50	100	150	"{ٻˮԪ}

ٻˮԪءһٻɹͲٻԪء"	"{ٻˮԪ}

ٻˮԪءһٻɹͲٻԪء
"	"{мٻˮԪ}

ٻˮԪءһٻɹͲٻԪء

ٻԼǳ1.5
"	"{߼ٻˮԪ}

ٻˮԪءһٻɹͲٻԪء

ٻԼǳ2
"	 COMBAT_SPELL
ٻԪ	ٻԪ	5				x	25	20	20	20	0	2	2	3	4	0	0	14	0	16	0	0	0	12	50	50	100	150	"{ٻԪ}

ٻԪءһɹͲٻԪء"	"{ٻԪ}

ٻԪءһɹͲٻԪء"	"{мٻԪ}

ٻԪءһɹͲٻԪء

ٻԼǳ1.5
"	"{߼ٻԪ}

ٻԪءһɹͲٻԪء

ٻԼǳ2
"	 COMBAT_SPELL
																																	
Creature Abilities																																	
																																	
ʯ֮	ʯ֮	3					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
綾	綾	0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		2					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		4					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
˥	˥	5					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
֮	֮	0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
ȥħ	ȥħ	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
֮	֮	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
Һ	Һ	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
