#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include OBJ-002.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayLevelMusic
action = actDelay,20
action = actSetDeadMessage,SID_UNIVERSE,1,741,0
action = actInsertShowPosObject,1056,1152,actInsertShowPosObject,1088,1152
action = actInsertShowPosObject,1120,1152,actInsertShowPosObject,1152,1152
action = actInsertWinStatus,0,actInsertWinStatus,1,actInsertFailStatus,0
action = actShowWinFailStatus
