#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include OBJ-002.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayLevelMusic
action = actDelay,40
action = actSetDeadMessage,SID_UNIVERSE,1,741,0
action = actInsertShowPosObject,0,1152,actInsertShowPosObject,32,1152
action = actInsertShowPosObject,64,1152,actInsertShowPosObject,96,1152
action = actInsertShowPosObject,128,1152,actInsertShowPosObject,160,1152
action = actInsertShowPosObject,192,1152
action = actInsertWinStatus,0,actInsertWinStatus,1,actInsertFailStatus,0
action = actShowWinFailStatus