#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H

[story]
action = actPlayLevelMusic,actSetBGToPos,1312,288,actDelay,10
action = actSetPlayerUndead,40,1,1,actScrollBGToPosSpeed,448,288,4
action = actSetPlayerUndead,47,1,1,actScrollBGToPosSpeed,448,640,4
action = actDeleteObject,SID_SONIA,1,actMessage,47,1,2804
action = actDelay,10,actMessage,40,1,2805,actDelay,10
action = actSetDeadMessage,SID_UNIVERSE,1,741,0
action = actSetDeadMessage,SID_SONIA,1,1914,0
action = actSetDeadMessage,SID_DRAGON,1,742,0
action = actSetDeadMessage,SID_SUPERCLASS,1,1376,0
action = actSetDeadMessage,SID_CHANGEBOW,1,1632,0
action = actSetDeadMessage,SID_ANLAN,1,1468,0
action = actSetDeadMessage,SID_BREEZE,1,873,0
action = actShowSectionName,SHAPE01\WORD032.SHP
action = actInsertWinStatus,0,actInsertEventStatus,0
action = actInsertEventStatus,1,actInsertEventStatus,2
action = actInsertEventStatus,4,actInsertEventStatus,5
