#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H

[story]
action = actDelay,80,actDeleteDarkScreen,actDelay,20
action = actMessage,SID_UNIVERSE,1,942,actDelay,10
action = actMessage,SID_DRAGON,1,943,actDelay,10
action = actMessage,SID_UNIVERSE,1,944,actDelay,10
action = actMessage,SID_DRAGON,1,945,actDelay,10
action = actMessage,SID_UNIVERSE,1,946,actDelay,10
action = actMessage,defNoOne,1,947,actDelay,10
action = actMessage,SID_DRAGON,1,948,actDelay,10
action = actMessage,SID_UNIVERSE,1,949,actDelay,10
action = actMessage,SID_DRAGON,1,950,actDelay,10
action = actMessageIfExist,SID_ENEMY064,1,0,951,1,SID_CHANGEBOW
action = actMessage,SID_CHANGEBOW,1,951,actDelay,10
action = actMessageIfExist,SID_UNIVERSE,1,952,964,1,SID_CHANGEBOW,actDelay,10
action = actMessageIfExist,SID_DRAGON,1,953,963,1,SID_CHANGEBOW,actDelay,10
action = actMessageIfExist,SID_ENEMY064,1,0,965,1,SID_CHANGEBOW
action = actMessage,SID_CHANGEBOW,1,954,actDelay,10
action = actMessage,SID_UNIVERSE,1,955,actDelay,10
action = actMessageIfExist,SID_ENEMY064,1,0,956,1,SID_CHANGEBOW
action = actMessage,SID_CHANGEBOW,1,956,actDelay,10
action = actMessage,SID_UNIVERSE,1,957,actDelay,10
action = actMessage,SID_SONIA,1,958,actDelay,10
action = actMessageIfExist,SID_ENEMY064,1,959,0,1,SID_CHANGEBOW
action = actMessageIfExist,SID_UNIVERSE,1,0,959,1,SID_CHANGEBOW,actDelay,10
action = actMessage,SID_DRAGON,1,960,actDelay,10
action = actMessage,SID_SONIA,1,961,actDelay,10
action = actMessage,SID_UNIVERSE,1,962,actDelay,10
action = actScrollBGToPosSpeed,0,288,4,actDelay,20
action = actMessage,defNoOne,1,966,actDelay,40
action = actDarkScreen,actDelay,30
action = actInsertStoryObject,8,0,112,actDelay,10
action = actMessage,SID_DRAGON,1,967,actDelay,10
action = actMessage,SID_SONIA,1,968,actDelay,10
action = actMessage,SID_DRAGON,1,969,actDelay,10
action = actMessage,SID_ENEMY064,1,380,actDelay,10
action = actMessage,SID_SONIA,1,970,actDelay,10
action = actMessage,SID_UNIVERSE,1,971,actDelay,10
action = actMessage,SID_SONIA,1,972,actDelay,10
action = actMessage,SID_UNIVERSE,1,380,actDelay,10
action = actPlaySound,WAV\LIGHTN007.WAV,actDelay,10
action = actMessage,SID_DRAGON,1,380,actDelay,10
action = actScrollBGToPos,0,288
action = actDeleteDarkScreen,actDelay,10