#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayMusic,9,actSetBGToPos,448,128
action = actSetPlayerMode,SID_SUPERCLASS,1,pmEnemy,0,actDelay,10
action = actWalk,SID_DRAGON,1,352,160,8,actWalk,SID_SONIA,1,512,128,8
action = actWalk,SID_CHANGEBOW,1,608,96,8,actWalk,SID_ANLAN,1,320,64,8
action = actWalk,SID_BREEZE,1,544,64,8,actWalk,SID_ANGELINA,1,384,32,8
action = actWalkWait,SID_UNIVERSE,1,448,160,8,actDelay,10
action = actSetPlayerNoAttack,SID_CHANGEBOW,1,1,actSetPlayerNoAttack,SID_ANLAN,1,1
action = actMessage,SID_BREEZE,1,3116,actDelay,10,actMessage,SID_DRAGON,1,3117,actDelay,10
action = actSetPlayerNoAttack,SID_UNIVERSE,1,1,actSetPlayerNoAttack,SID_SONIA,1,1
action = actMessage,SID_UNIVERSE,1,3118,actDelay,10,actMessage,defNoOne,1,3119,actDelay,10
action = actSetPlayerNoAttack,SID_BREEZE,1,1,actSetPlayerNoAttack,SID_ANGELINA,1,1
action = actMessage,SID_DRAGON,1,3120,actDelay,10,actScrollBGToPosSpeed,448,1056,8,actDelay,20
action = actWalkWait,SID_SUPERCLASS,1,448,896,0,actDelay,10
action = actMessage,SID_SUPERCLASS,1,3121,actDelay,10,actMessage,SID_UNIVERSE,1,3122,actDelay,10
action = actInsertEventStatus,3,actInsertFailStatus,0
action = actMessage,SID_SUPERCLASS,1,3123,actDelay,10,actMessage,SID_CHANGEBOW,1,3124,actDelay,10
action = actMessage,SID_SUPERCLASS,1,3125,actDelay,10,actMessage,SID_SONIA,1,3126,actDelay,10
action = actMessage,SID_DRAGON,1,3127,actDelay,10,actMessage,SID_SONIA,1,3146,actDelay,10
action = actWalkWait,SID_DRAGON,1,448,288,0,actDelay,10,actSetPlayerUndead,SID_SUPERCLASS,1,1
action = actMessage,SID_DRAGON,1,3128,actDelay,10,actMessage,SID_SUPERCLASS,1,2938,actDelay,10
action = actSetPlayerMode,SID_CHANGEBOW,1,pmNPC,0,actSetPlayerMode,SID_ANLAN,1,pmNPC,0
action = actMessage,SID_DRAGON,1,3129,actPlayLevelMusic,actDelay,10
action = actMessage,SID_DRAGON,1,3130,actDelay,10
action = actSetPlayerMode,SID_BREEZE,1,pmNPC,0,actSetPlayerMode,SID_ANGELINA,1,pmNPC,0
action = actMessage,SID_UNIVERSE,1,3131,actDelay,10,actMessage,SID_SUPERCLASS,1,3132,actDelay,10
action = actSetDeadMessage,SID_UNIVERSE,1,741,0
action = actSetDeadMessage,SID_SONIA,1,1914,0
action = actSetDeadMessage,SID_DRAGON,1,742,0
action = actSetDeadMessage,SID_SUPERCLASS,1,1376,0
action = actSetDeadMessage,SID_CHANGEBOW,1,1034,0
action = actSetDeadMessage,SID_ANLAN,1,1468,0
action = actSetDeadMessage,SID_BREEZE,1,873,0
action = actShowSectionName,SHAPE01\WORD200.SHP
action = actSetPlayerMode,SID_UNIVERSE,1,pmNPC,0,actSetPlayerMode,SID_SONIA,1,pmNPC,0
action = actInsertEventStatus,0,actInsertEventStatus,1,actInsertEventStatus,2
action = actShowWinFailStatus,actDelay,20