#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayMusic,9
action = actSetBGToPos,768,96,actDelay,20
action = actWalk,SID_UNIVERSE,1,640,736,8,actWalk,SID_SONIA,1,704,704,8
action = actWalk,SID_SUPERCLASS,1,768,768,8,actWalk,SID_CHANGEBOW,1,544,672,8
action = actWalk,SID_ANLAN,1,800,704,8,actWalk,SID_BREEZE,1,608,608,8
action = actWalkWait,SID_ANGELINA,1,768,640,8,actDelay,10
action = actSetDeadMessage,SID_UNIVERSE,1,1467,0
action = actSetDeadMessage,SID_SONIA,1,1914,0
action = actSetDeadMessage,SID_SUPERCLASS,1,1376,0
action = actSetDeadMessage,SID_CHANGEBOW,1,1034,0
action = actSetDeadMessage,SID_BREEZE,1,873,0
action = actMessage,SID_SONIA,1,2408,actDelay,10,actWalkWait,63,1,640,1248,8
action = actMessage,63,1,2409,actDelay,10,actMessage,SID_UNIVERSE,1,2410,actDelay,10
action = actMessage,63,1,2411,actDelay,10,actMessage,SID_UNIVERSE,1,2412,actDelay,10
action = actSetPlayerNoAttack,SID_UNIVERSE,1,1,actSetPlayerNoAttack,SID_SONIA,1,1
action = actMessage,SID_SONIA,1,2413,actDelay,10,actMessage,63,1,2414,actDelay,10
action = actSetPlayerNoAttack,SID_CHANGEBOW,1,1,actSetPlayerNoAttack,SID_ANLAN,1,1
action = actMessage,SID_SONIA,1,2449,actDelay,10,actMessage,63,1,380,actDelay,10
action = actSetPlayerNoAttack,SID_BREEZE,1,1,actSetPlayerNoAttack,SID_ANGELINA,1,1
action = actWalkDispWait,SID_SUPERCLASS,1,-64,32,0,actMessage,SID_SUPERCLASS,1,2450,actDelay,10
action = actMessage,SID_UNIVERSE,1,2451,actDelay,10,actMessage,63,1,2452,actDelay,10
action = actMessage,SID_UNIVERSE,1,2423,actDelay,10,actMessage,63,1,2424,actDelay,10
action = actMessage,SID_UNIVERSE,1,2425,actDelay,10,actMessage,63,1,2426,actDelay,10
action = actMessage,SID_UNIVERSE,1,380,actDelay,10,actMessage,SID_SUPERCLASS,1,2427,actDelay,10
action = actMessage,63,1,2428,actDelay,10,actMessage,SID_SUPERCLASS,1,2429,actDelay,10
action = actMessage,63,1,2430,actDelay,10,actMessage,SID_SUPERCLASS,1,2431,actDelay,10
action = actMessage,63,1,2432,actDelay,10,actMessage,SID_SUPERCLASS,1,2433,actDelay,10
action = actMessage,63,1,2434,actDelay,10,actMessage,SID_UNIVERSE,1,2442,actDelay,10
action = actMessage,63,1,2444,actDelay,10,actMessage,SID_UNIVERSE,1,2445,actDelay,10
action = actMessage,SID_SONIA,1,380,actDelay,10
action = actSetPlayerMode,SID_CHANGEBOW,1,pmNPC,0,actSetPlayerMode,SID_ANLAN,1,pmNPC,0
action = actMessage,63,1,2446,actDelay,10,actWalkDispWait,SID_SUPERCLASS,1,-32,32,8
action = actSetPlayerMode,SID_BREEZE,1,pmNPC,0,actSetPlayerMode,SID_ANGELINA,1,pmNPC,0
action = actMessage,SID_SUPERCLASS,1,2447,actDelay,10,actMessage,63,1,2448,actDelay,10
action = actSetPlayerMode,SID_UNIVERSE,1,pmNPC,0,actSetPlayerMode,SID_SONIA,1,pmNPC,0
action = actShowSectionName,SHAPE01\WORD036.SHP
action = actSetPlayerUndead,63,1,1,actInsertFailStatus,0
action = actInsertFailStatus,1,actInsertEventStatus,0
action = actInsertEventStatus,1,actInsertEventStatus,2
action = actPlayLevelMusic,actShowWinFailStatus