#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include OBJ-045.H
#include EXTRAS.H

[story]
action = actPlayMusic,19
action = actSetBGToPos,448,480,actDelay,20
action = actScrollBGToPosSpeed,448,160,4,actDelay,10
action = actSetPlayerMode,SID_ENEMY058,1,0,1
action = actSetPlayerNoAttack,SID_ENEMY058,1,1
action = actSetPlayerNoAttack,SID_ENEMY053,1,1
action = actSetPlayerNoAttack,SID_ENEMY054,1,1
action = actMessage,SID_ENEMY058,1,2312,actDelay,10
action = actMessage,SID_ENEMY053,1,2313,actDelay,10
action = actMessage,SID_ENEMY058,1,2314,actDelay,10
action = actMessage,SID_ENEMY053,1,2315,actDelay,10
action = actMessage,SID_DRAGON,1,2316,actDelay,10
action = actSetPlayerNoAttack,SID_ENEMY024,1,1
action = actSetPlayerNoAttack,SID_ENEMY024,2,1
action = actMessage,SID_ENEMY054,1,380,actDelay,10
action = actSetPlayerNoAttack,SID_ENEMY024,3,1
action = actSetPlayerNoAttack,SID_ENEMY024,4,1
action = actSetPlayerNoAttack,SID_ENEMY024,5,1
action = actSetPlayerNoAttack,SID_ENEMY024,6,1
action = actShowSectionName,SHAPE01\WORD076.SHP
action = actInsertWinStatus,0,actInsertWinStatus,1
action = actInsertFailStatus,0,actShowWinFailStatus