#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayMusic,10
;action = actSetBGToPos,0,96,,actDelay,30
action = actWalk,SID_ANLAN,1,192,192,2,actWalk,SID_SUPERCLASS,1,320,256,2
action = actWalk,SID_CHANGEBOW,1,384,288,2,actDelay,20
action = actMessage,SID_SONIA,1,1227,actDelay,20,actMessage,SID_UNIVERSE,1,1228,actDelay,10
action = actMessage,SID_ANLAN,1,1229,actDelay,10,actMessage,SID_UNIVERSE,1,1230,actDelay,10
action = actMessage,SID_CHANGEBOW,1,1231,actDelay,10,actMessage,SID_UNIVERSE,1,1232,actDelay,10
action = actMessage,SID_CHANGEBOW,1,1233,actDelay,10,actWalkWait,SID_CHANGEBOW,1,416,288,8
action = actMessage,SID_ANLAN,1,1234,actDelay,10,actMessage,SID_SUPERCLASS,1,1236,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1593,actDelay,10,actMessage,SID_UNIVERSE,1,1594,actDelay,10
action = actMessage,SID_UNIVERSE,1,1600,actDelay,10,actMessage,SID_ANLAN,1,1601,actDelay,10
action = actMessage,SID_UNIVERSE,1,1602,actDelay,10,actMessage,SID_SUPERCLASS,1,1603,actDelay,10
action = actMessage,SID_UNIVERSE,1,1604,actDelay,20,actMessage,SID_SONIA,1,380,actDelay,10
action = actMessage,SID_SONIA,1,1749,actDelay,10,actMessage,SID_UNIVERSE,1,1024,actDelay,10
action = actWalkWait,SID_CHANGEBOW,1,384,288,8,actMessage,SID_CHANGEBOW,1,1750,actDelay,10
action = actMessage,SID_SONIA,1,1751,actDelay,10,actMessage,SID_SONIA,1,1752,actDelay,10
action = actMessage,SID_SONIA,1,1753,actDelay,10,actMessage,SID_SONIA,1,1754,actDelay,10
action = actMessage,SID_UNIVERSE,1,380,actDelay,10,actMessage,SID_SONIA,1,1755,actDelay,10
action = actMessage,SID_ANLAN,1,1756,actDelay,10,actMessage,SID_SUPERCLASS,1,1757,actDelay,10
action = actMEssage,SID_SONIA,1,1758,actDelay,10,actMessage,SID_UNIVERSE,1,1759,actDelay,10
action = actMessage,SID_SONIA,1,1760,actDelay,10,actMessage,SID_ANLAN,1,1761,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1762,actDelay,10,actMessage,SID_CHANGEBOW,1,1764,actDelay,10
action = actWalkAndDeleteWait,SID_CHANGEBOW,1,224,384,8,actDelay,10
action = actMessage,SID_ANLAN,1,1765,actDelay,10,actMessage,SID_SONIA,1,1766,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1767,actDelay,20
;action = actAddTE,town_,92,1,97
action = actSetNextPlayLevelEvent,23,gameBigMapLevel