#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayMusic,8,actDelay,20
action = actMessage,SID_SONIA,1,1972,actDelay,10
action = actMessage,SID_BREEZE,1,1973,actDelay,10
action = actMessage,SID_UNIVERSE,1,1974,actDelay,10
action = actMessage,SID_SONIA,1,380,actDelay,10
action = actMessage,SID_BREEZE,1,1975,actDelay,10
action = actMessage,SID_CHANGEBOW,1,1976,actDelay,10
action = actMessage,SID_BREEZE,1,1977,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1978,actDelay,10
action = actMessage,SID_SONIA,1,1963,actDelay,10
action = actMessage,SID_UNIVERSE,1,380,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1964,actDelay,10
action = actMessage,SID_UNIVERSE,1,1965,actDelay,10
action = actMessage,SID_SONIA,1,1014,actDelay,10
action = actMessage,SID_UNIVERSE,1,1966,actDelay,10
action = actMessage,SID_SONIA,1,1967,actDelay,10
action = actMessage,SID_UNIVERSE,1,1968
action = actMessage,SID_UNIVERSE,1,1969,actDelay,10
action = actMessage,SID_CHANGEBOW,1,380,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1970,actDelay,10
action = actMessage,SID_UNIVERSE,1,1971,actDelay,10
action = actMessage,SID_SONIA,1,380,actDelay,10
action = actMessage,SID_BREEZE,1,1979,actDelay,10
action = actMessage,SID_SONIA,1,1980,actDelay,10
action = actMessage,SID_BREEZE,1,1981,actDelay,10
action = actMessage,SID_UNIVERSE,1,1982,actDelay,10
action = actMessage,SID_BREEZE,1,1983,actDelay,10
action = actBMClearPointFlag,33,bmpmHidden
action = actBMClearTrackFlag,32,bmpmHidden
action = actBMSetPointEvent,33,0,bmpmVisit
action = actSetNextPlayLevelEvent,29,546