#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H

[story]
action = actPlayMusic,8,actSetBGToPos,128,128,actDelay,10
action = actMessage,defNoOne,1,2580,actDelay,10
action = actSetPlayerExecMode,SID_ENEMY021,1,0
action = actSetPlayerExecMode,SID_ENEMY021,2,0
action = actMessage,SID_ENEMY069,1,2585,actDelay,10
action = actMessage,SID_UNNAME,1,2586,actDelay,10
action = actMessage,SID_ENEMY021,1,2587,actDelay,10
action = actPlayLevelMusic
action = actSetPlayerName,SID_ENEMY023,1,2582,376
action = actWalkDisp,SID_ENEMY023,4,320,0,8,actDelay,4
action = actWalkDisp,SID_ENEMY023,3,320,0,8,actDelay,4
action = actWalkDisp,SID_ENEMY023,2,320,0,8,actDelay,4
action = actWalkDispWait,SID_ENEMY023,1,320,0,8,actDelay,10
action = actSetPlayerName,SID_ENEMY024,1,2233,2583
action = actWalk,SID_ENEMY044,1,416,480,8,actDelay,4
action = actWalk,SID_ENEMY023,7,512,512,8,actDelay,4
action = actWalk,SID_ENEMY023,6,288,512,8,actDelay,4
action = actWalkWait,SID_ENEMY023,5,384,544,8,actDelay,10
action = actWalkDisp,SID_ENEMY044,4,320,0,8,actDelay,4
action = actWalkDisp,SID_ENEMY044,3,320,0,8,actDelay,4
action = actWalkDispWait,SID_ENEMY044,2,320,0,8,actDelay,10
action = actChangePlayerID,SID_ENEMY023,1,1000
action = actWalk,SID_ENEMY024,4,768,544,8,actDelay,4
action = actWalk,SID_ENEMY024,3,896,448,8,actDelay,4
action = actWalk,SID_ENEMY024,2,608,416,8,actDelay,4
action = actWalkWait,SID_ENEMY024,1,800,352,8,actDelay,20
action = actSetPlayerUndead,SID_ENEMY024,1,1
action = actMessage,SID_UNNAME,1,2588,actDelay,10
action = actMessage,SID_ENEMY024,1,2589,actDelay,10
action = actSetDeadMessage,1000,1,2604,0
action = actMessage,SID_ENEMY069,1,2590,actDelay,10
action = actMessage,SID_ENEMY024,1,2591,actDelay,10
action = actMessage,SID_ENEMY069,1,2592,actDelay,10
action = actMessage,SID_ENEMY069,1,2593,actDelay,10
action = actMessage,SID_ENEMY024,1,2594,actDelay,10
action = actMessage,SID_ENEMY069,1,2595,actDelay,10
action = actMessage,SID_ENEMY024,1,2596,actDelay,10
action = actMessage,SID_UNNAME,1,2597,actDelay,20
action = actChangePlayerID,SID_ENEMY024,1,1001
action = actMessage,1000,1,2602,actDelay,10
action = actMessage,1000,1,2603,actDelay,10
action = actInsertFailStatus,0,actInsertFailStatus,1
action = actInsertEventStatus,0,actInsertEventStatus,1
action = actInsertEventStatus,2,actInsertEventStatus,3
action = actShowWinFailStatus