#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actPlayMusic,8,actScrollBGToObject,SID_ANGELINA,1,actDelay,20
action = actMessage,SID_ANGELINA,1,2013,actDelay,10
action = actMessage,SID_ENEMY048,2,2014,actDelay,10
action = actMessage,SID_ANGELINA,1,2015,actDelay,10
action = actMessage,SID_ENEMY048,2,2016,actDelay,10
action = actWalk,SID_ENEMY048,2,256,576,0,actDelay,15
action = actWalkWait,SID_ANGELINA,1,288,544,8,actDelay,5
action = actPlaySound,WAV\HIT00004.WAV,actWaitPlayer,SID_ENEMY048,2
action = actChangeShape,SID_ENEMY048,2,7,SHAPE\048-p.SHP,1
action = actDelay,10,actMessage,SID_ENEMY048,2,739
action = actDeleteObject,SID_ENEMY048,2,actDelay,10
action = actMessage,SID_ANGELINA,1,2017,actDelay,10
action = actMessage,SID_ENEMY048,2,2018,actDelay,10
action = actWalk,SID_ENEMY048,3,96,608,8,actWalkWait,SID_ENEMY048,4,352,640,8
action = actWalk,SID_ENEMY048,5,64,448,8,actWalkWait,SID_ENEMY048,6,256,416,8
action = actWalk,SID_ENEMY048,7,64,64,8,actWalkWait,SID_ENEMY048,8,224,64,8
action = actMessage,SID_ANGELINA,1,2019,actDelay,10
action = actWalk,SID_ANGELINA,1,224,512,8
action = actMessage,SID_ENEMY048,2,2020,actDelay,10
action = actWalk,SID_ENEMY048,7,96,192,8,actWalkWait,SID_ENEMY048,8,160,160,8
action = actWalkWait,SID_ENEMY048,2,480,416,8
action = actMessage,SID_ANGELINA,1,1165,actDelay,10
action = actMessage,SID_ENEMY048,2,2021,actDelay,10
action = actMessage,SID_ANGELINA,1,2022,actDelay,10
action = actWalkWait,SID_ANGELINA,1,320,288,8
action = actMessage,SID_ENEMY048,1,2023,actDelay,10
action = actInsertObject,95,288,160,actPlaySound,WAV\WATERUP001.WAV,actDelay,10
action = actInsertObject,95,608,192,actPlaySound,WAV\WATERUP001.WAV,actDelay,5
action = actWalkPrevInsertObject,416,224,8
action = actInsertObject,95,576,384,actPlaySound,WAV\WATERUP001.WAV,actDelay,5
action = actWalkPrevInsertObjectWait,352,352,8,actDelay,10
action = actMessage,SID_ANGELINA,1,2024,actDelay,10
action = actMessage,SID_ANGELINA,1,2025,actDelay,10
action = actMessage,SID_ENEMY048,1,2026,actDelay,10
action = actChangePlayerID,SID_ENEMY048,9,1000
action = actSetPlayerMode,1000,1,pmPlayer,0
action = actWalkWait,1000,1,128,96,8
action = actSetPlayerName,1000,1,194,1800
action = actMessage,1000,1,2027,actDelay,10
action = actMessage,SID_ANGELINA,1,2028,actDelay,10
action = actMessage,1000,1,2029,actDelay,10
action = actMessage,SID_ENEMY048,1,2034,actDelay,10
action = actMessage,1000,1,2035,actDelay,10
action = actChangePlayerID,SID_ENEMY048,1,1001
action = actSetPlayerName,1001,1,2039,644
action = actMessage,1001,1,2036,actDelay,10
action = actMessage,1000,1,2037,actDelay,10
action = actMessage,1001,1,2038,actDelay,10
action = actSetDeadMessage,1001,1,2053,0
action = actShowSectionName,SHAPE01\WORD015.SHP
action = actInsertFailStatus,0,actInsertFailStatus,1
action = actInsertEventStatus,0,actInsertEventStatus,2
action = actPlayLevelMusic
action = actShowWinFailStatus