#include SHAPEDEF.H
#include ACTION.H
#include OBJ-ALL.H
#include EXTRAS.H
#include TYPE.H

[story]
action = actScrollBGToPos,608,32
action = actPlayMusic,9,actDelay,20
action = actWalk,SID_ENEMY061,1,96,576,1
action = actWalk,SID_ENEMY061,2,1024,640,1
action = actWalk,SID_ENEMY061,3,256,864,1
action = actWalk,SID_ENEMY061,6,960,544,1
action = actWalk,SID_ENEMY062,2,832,480,1
action = actWalk,SID_ENEMY062,3,1056,832,1
action = actWalk,SID_ENEMY062,5,1120,640,1
action = actScrollBGToPosSpeed,608,1152,2,actDelay,10
action = actWalk,SID_UNIVERSE,1,640,1024,4
action = actWalk,SID_DRAGON,1,672,1088,4
action = actWalk,SID_SUPERCLASS,1,608,1056,4
action = actWalk,SID_CHANGEBOW,1,704,1056,4
action = actWalkWait,SID_SONIA,1,704,1024,4,actDelay,10
action = actMessage,SID_DRAGON,1,1085,actDelay,10
action = actMEssage,SID_UNIVERSE,1,1086,actDelay,10
action = actWalkWait,SID_SONIA,1,768,960,0,actDelay,10
action = actMessage,SID_SONIA,1,1087,actDelay,20
action = actWalkWait,SID_CHANGEBOW,1,704,992,0,actDelay,10
action = actMessage,SID_CHANGEBOW,1,1088,actMEssage,SID_UNIVERSE,1,1089
action = actMessage,SID_SUPERCLASS,1,1090,actDelay,10
action = actWalk,SID_SONIA,1,960,832,0,actWalk,SID_UNIVERSE,1,864,768,0
action = actWalk,SID_DRAGON,1,928,800,0,actWalk,SID_SUPERCLASS,1,864,832,0
action = actWalk,SID_CHANGEBOW,1,896,864,0,actDelay,40
action = actMessage,SID_ENEMY030,1,1091,actDelay,10
action = actMessage,SID_DRAGON,1,1092,actDelay,10
action = actMessage,SID_SUPERCLASS,1,1093,actDelay,10
action = actMessage,SID_ENEMY030,1,1094,actDelay,10
action = actMessage,SID_SONIA,1,1095,actDelay,10
action = actMessage,SID_ENEMY030,1,1096,actDelay,10
action = actMessage,SID_DRAGON,1,1097,actDelay,10
action = actMessage,SID_CHANGEBOW,1,1098,actDelay,10
action = actMessage,SID_SUPERCLASS,1,380,actDelay,10
action = actMEssage,SID_UNIVERSE,1,1099,actDelay,10
action = actMessage,SID_SONIA,1,1101,actDelay,10
action = actMessage,SID_DRAGON,1,1102,actDelay,10
action = actWalkWait,SID_ENEMY062,1,960,768,0
action = actMessage,SID_ENEMY062,1,1103,actDelay,10
action = actMessage,SID_SONIA,1,1104,actDelay,10
action = actMessage,SID_ENEMY062,1,1105,actDelay,10
action = actWalkAndDelete,SID_ENEMY062,1,480,1088,0,actDelay,50
action = actWalkAndDelete,SID_DRAGON,1,480,1088,0,actDelay,10
action = actWalkAndDelete,SID_SUPERCLASS,1,480,1088,0,actWalkAndDelete,SID_CHANGEBOW,1,480,1088,0,actDelay,10
action = actWalkAndDelete,SID_SONIA,1,480,1088,0,actDelay,20,actWalkAndDeleteWait,SID_UNIVERSE,1,480,1088,0,actDelay,10
action = actBMSetPointEvent,9,0,bmpmTown
action = actSetNextPlayLevelEvent,9,65