2013-2-10 10:30
20061698
为啥我一加轴心或同盟,日本就宣我,我chi
西安事变结束,无论选择加同盟还是轴心,日本第二天必宣我,而且event20(七七日本)没触发,直接event21(七七中国),我把这俩事件删了再加同盟,日本直接宣战了,求问:hz1031:
2013-2-10 13:24
本因坊秀策
77之前,校长或太祖加入任何一个联盟,都会造成日本提前宣战。
自力更生吧
2013-2-11 20:52
20061698
回复 #2 本因坊秀策 的帖子
原理是啥,求解释,想学看ai文件
2013-2-12 10:30
御剑
事件在下面
##########################################
# 40858 日军针对中国吞并军阀的部署 (JAP)
##########################################
event = {
id = 40858
random = no
country = jap
trigger = {
ai = yes
NOT = { war = { country = CHI country = JAP } }
NOT = { event = 20 }
OR = {
NOT = { exists = CGX }
NOT = { exists = CYN }
NOT = { exists = CXB }
NOT = { exists = CHI }
NOT = { exists = CSX }
NOT = { exists = U01 }
NOT = { exists = U02 }
[color=Red] alliance = { country = chi country = eng }
alliance = { country = chi country = ger }[/color]
AND = {
event = 40816 #西安事变停止内战
exists = CHC
NOT = { ai = CHC }
atwar = chc
}
AND = {
event = 40816 #西安事变停止内战
exists = CHI
NOT = { ai = CHI }
war = { country = CHI country = CHC }
}
owned = { province = 1205 data = CHC } #北平
owned = { province = 1216 data = CHC } #济南
owned = { province = 1209 data = CHC } #大同
owned = { province = 1225 data = CHC } #太原
owned = { province = 1226 data = CHC } #长治
}
}
name = "AI_EVENT"
style = 0
date = { day = 1 month = january year = 1936 }
offset = 30
deathdate = { day = 29 month = december year = 1938 }
action_a = {
name = "ok"
command = { type = ai_prepare_war which = CHI }
command = { type = ai_prepare_war which = CSX }
command = { type = ai_prepare_war which = CGX }
command = { type = ai_prepare_war which = CHC }
command = { type = ai_prepare_war which = U01 }
command = { type = ai_prepare_war which = U02 }
command = { type = dissent value = -10 }
command = { type = belligerence which = JAP value = -50 } #The DoWs above is for free
command = { type = domestic which = interventionism value = 2 }
command = { type = domestic which = defense_lobby value = 2 }
command = { type = manpowerpool value = 300 }
command = { type = add_corps which = "支那战区军团 " value = land where = 1397 }
command = { type = add_division value = hq where = b_u9 }
command = { type = add_division value = armor when = 1 where = sp_artillery }
command = { type = add_division value = motorized when = 56 where = engineer }
command = { type = add_division value = motorized when = 56 where = artillery }
command = { type = add_division value = motorized when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = anti_air }
command = { type = add_division value = infantry when = 56 where = armored_car }
command = { type = add_division value = infantry when = 56 where = police }
command = { type = add_division value = infantry when = 56 where = artillery }
command = { type = add_division value = infantry when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = anti_air }
command = { type = add_division value = infantry when = 56 where = armored_car }
command = { type = add_corps which = "支那战区军团 " value = land where = 1397 }
command = { type = add_division value = motorized when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = artillery }
command = { type = add_division value = infantry when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = anti_air }
command = { type = add_division value = infantry when = 56 where = armored_car }
command = { type = add_corps which = "支那战区军团 " value = land where = 1397 }
command = { type = add_division value = motorized when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = artillery }
command = { type = add_division value = infantry when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = anti_air }
command = { type = add_division value = infantry when = 56 where = armored_car }
command = { type = add_corps which = "支那战区军团 " value = land where = 1397 }
command = { type = add_division value = motorized when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = artillery }
command = { type = add_division value = infantry when = 56 where = engineer }
command = { type = add_division value = infantry when = 56 where = anti_air }
command = { type = add_division value = infantry when = 56 where = armored_car }
command = { type = trigger which = 21 }
command = { type = sleepevent which = 20 }
}
}
2013-2-13 18:09
20061698
回复 #4 御剑 的帖子
谢谢,原来在这个事件里面,我还以为在ai文件里呢
页:
[1]
Powered by Discuz! Archiver 5.0.0
© 2001-2006 Comsenz Inc.